These entries are generally equivalent in value. Local supply and demand may vary prices.
If there's no in-world reason for variance, roll for it:
Price variance formula:
> ((−1)^1d10 × 1d10 × 5)%
Additionally, traders keep a share of the value for themselves:
| Threshold | 0 | 5 | 8 | 11 | 14 | 17 | 20 |
|---|---|---|---|---|---|---|---|
| Kept % | 50 | 33 | 20 | 10 | 5 | 2 | 0 |
> Goods at 100% value are equivalent to one another, and each line equals 4 character creation points.
| Storage | Article |
|---|---|
| 10g | Elixir of Life (EOL) |
| 100g | Alacast |
| 500g | Experimental Tech Parts (ETP) |
| 1kg | High Tech parts (HTP) |
| 1.5kg | Advanced Gene Therapy Medicine (AGT) |
| 5kg | Medium Tech parts (MTP) |
| 10kg | Potent Medicine |
| 50kg | Low Tech parts (LTP) |
| 50kg | Seeking Rockets |
| 100kg | Processed Medicine |
| 100kg | Basic Rockets |
| 100kg | Artillery |
| 200kg | Basic Medicine |
| 500kg | Improvised/Herbal Medicine |
| 500kg | Base Tech parts (BTP) |
| 500kg | Basic Ammunition |
| 1000L | Drinking Water (500 days of drinking) |
| 500L / 35kg | Liquid Hydrogen |
| 1t | Coal |
| 350L | Liquid Combustion Fuel |
| 100kg | High Energy Rations (0.4kg/day/person) |
| 1t | Normal Food (2.5kg/day/person) |
| — | Medium Quality Blueprint |
Character A wants to trade 5t of Base Tech Parts (BTP) for Alacast.
BTP value roll: 6, 4 → ((−1)^6 × 4 × 5)% = +20%
Alacast value roll: 10, 3 → ((−1)^10 × 3 × 5)% = +15%
Exchange rate:
(500 × 1.15) / (100 × 1.2) = 4.79
So:
> 5000kg of BTP = 1043g Alacast
Player rolls Resolve + Trade = 3, 2
Merchant keeps 10% (from rolled threshold)
Result:
> 938g Alacast received