movement

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Movement Systems

Movement systems provide the propulsive force for the mech. Mecha movement is determined by raw power against weight and the environment.

Factors

Stats

Anchor

The Anchor represents the Weight based hurdle to overcome to get moving at all.
The higher the Anchor stat of a movementsystem, the bigger the role in how much energy is required to move.

Dynamics

The Dynamics stat represents aerodynamic efficiency and mechanical smoothness.
Low Dynamics represent high air resistance or other factors that dominate at high speeds, while high Dynamics means the System is well optimized for reaching high speeds.

Acceleration

A mecha continues to accelerate as long as its net force (Thrust minus friction and drag) is positive.

Systems

Type Energy Heat Anchor Dynamics Thrust/t Extra
Basetech
Rail 55 0 0.001 500 50 Rails
Simple Wheels 100 0 8 20 20 Flat terrain
Floatation 15 0 0 5 90 Water
Lowtech
Complex Wheels 175 1 3 100 40 Somewhat flat terrain
Tracks 100 3 1 15 60 Rough terrain
2 Simple Legs 30 2 2 14 45 All terrain
4 Simple Legs 30 4 1 12 45 All terrain
6 Simple Legs 30 6 0.5 10 45 All terrain
Jumpjets 1000 10 50 50 100 Upwards only
Midtech
2 Flexible Legs 100 3 3 10 100 Humanoid
4 Flexible Legs 100 5 2 8 100 Stable walk
6 Flexible Legs 100 7 1 6 100 High stability
Boostjets 2000 15 20 250 120 Any direction
Hightech
Spiderwalker 150 9 0.1 5 200 Any surface
Anti-Grav 500 20 0.0 150 150 Flight

Speed Calculations:

The mecha's speed is calculated iteratively in 0.1-second intervals until it reaches a steady state (where acceleration becomes negligible).

  1. Forces:
    • Thrust: Thrust * Amount (in kN).
    • Friction: Anchor * Total Mecha Mass (in kN).
    • Drag:
      • If Dynamics is 0: Speed³
      • Otherwise: Speed² / (Dynamics / 10)
  2. Acceleration: (Thrust - Friction - Drag) / Total Mass (in m/s²).
  3. Speed Update: Speed = Speed + (Acceleration * 0.1).
  4. Steady State: The calculation stops when acceleration drops below 0.001 m/s².

Rule of Thumb:
For quick reference without a computer, you can estimate a mecha's performance using these formulas:

  1. Net Force: (Thrust * Amount) - (Anchor * Total Mass)
  2. Top Speed (km/h):
    • If Dynamics > 0: 3.6 * sqrt(Net Force * Dynamics / 10)
    • If Dynamics = 0: 3.6 * (Net Force)^(1/3)
  3. Acceleration Duration (Time to 90% Speed):
    • If Dynamics > 0: 4.7 * Total Mass * sqrt(Dynamics / Net Force) seconds.
    • If Dynamics = 0: 10 * Total Mass / (Net Force)^(2/3) seconds.

Example: A 20-ton mecha with 200kN Thrust, 1.5 Anchor, and 5 Dynamics:
* Net Force = 200 - (1.5 * 20) = 170.
* Top Speed = 3.6 * sqrt(170 * 5 / 10) ≈ 33 km/h.
* Duration (90%) = 4.7 * 20 * sqrt(5 / 170) ≈ 16 seconds.


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